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App Store and Google Play screenshot sizes
Upload a screenshot and get it at every size both stores ask for. Free, no sign-up. Your image never leaves your device.
Portrait sizes shown. Landscape screenshots get landscape sizes. The feature graphic is always 1024×500.
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3 files, no transparency, named for each store slot.
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The sizes you need
- App Store (required): at least one iPhone screenshot at the Dynamic Island (medium) size. Today that's 1206×2622 or 1179×2556 (portrait).
- Google Play phone: between 320 and 3840 px, with the long side no more than twice the short side. For games, use 1920×1080 or 1080×1920.
- Google Play feature graphic: 1024×500, JPG or 24-bit PNG, no transparency.
App Store screenshot sizes
| Display | Portrait (px) | Required? |
|---|---|---|
| iPhone Duo, outer display | 1398×2034 | From April 2027 for apps built with iOS 27.1 SDK or later |
| iPhone Duo, inner display | 2007×2853 | From April 2027 for apps built with iOS 27.1 SDK or later |
| iPhone, Dynamic Island (large) | 1320×2868, 1290×2796, 1260×2736 | No |
| iPhone, Dynamic Island (medium) | 1206×2622, 1179×2556 | Yes |
| iPhone, Face ID (large) | 1284×2778, 1242×2688 | Only if you skip Dynamic Island (large) |
| iPad 13-inch | 2064×2752, 2048×2732 | If your game runs on iPad |
Landscape: swap width and height.
Rules: 1 to 10 screenshots per size. JPG or PNG. No transparency. If your game looks the same on every size, upload the biggest required one and Apple scales it down.
iPhone Duo
Apple has added sizes for iPhone Duo. Starting in April 2027, apps built with the iOS 27.1 SDK or later need Duo screenshots. If you're updating your game in 2027, plan for them now.
Source: App Store Connect screenshot specifications. Last checked: October 15, 2026.
Google Play sizes
| Image | Size (px) | Format | Notes |
|---|---|---|---|
| App icon | 512×512 | 32-bit PNG, up to 1 MB | No ranking, price or category badges |
| Feature graphic | 1024×500 | JPG or 24-bit PNG, no transparency | Keep the logo and main art near the middle |
| Phone screenshots | 320 to 3840, long side ≤ 2× short side | JPG or 24-bit PNG, no transparency | At least 2 in total, up to 8 per device type |
| Game screenshots for recommendations | 1920×1080 (16:9) or 1080×1920 (9:16) | same | At least 3, showing real gameplay |
Source: Google Play preview assets. Last checked: October 15, 2026.
Common mistakes
- Transparent PNGs. Both stores reject screenshots with transparency.
- Using last year's iPhone size. Apple's required size has changed more than once. Check the table before each release.
- Title art instead of the game. Apple wants screenshots to show your app in use, and Google wants the real in-game experience.
- Long captions on Google Play. Keep captions to 20% of the screenshot or less.
- Words the stores block. No prices, "#1", "Best of" or "Editor's choice". Check with the store listing checker.
- A feature graphic with a phone in it. Google doesn't allow device pictures on the feature graphic.
Questions
What is the required App Store screenshot size?
At least one iPhone screenshot for the Dynamic Island (medium) display: 1206×2622 or 1179×2556 in portrait. Apple changes this from time to time, so check before each release.
What size is the Google Play feature graphic?
1024×500 pixels, JPG or 24-bit PNG, with no transparency.
How many screenshots can I upload?
App Store: 1 to 10 per device size. Google Play: at least 2 in total, and up to 8 per device type.
Do I need iPhone Duo screenshots?
From April 2027, if you build with the iOS 27.1 SDK or later.
Does my image get uploaded?
No. Resizing runs in your browser.
Not affiliated with Valve, Apple or Google.